Second: Chrom still needs to build relationship points with Olivia in this chapter, needing to earn 18 points by the end. If Chrom has not built any supports with any of the 4 women yet, prevent Chrom from being near any of his potential wives until you reach this chapter or simply never start his C- Support with the other four, should they be ready to start one. If Chrom has a C-Support with any of the other 4, the player will have to make them marry someone else, otherwise their Support with Chrom will take priority over Olivia's. First: Chrom must not have achieved a C-Support with any of his other potential wives. However, given her late entrance, the player will need for Chrom to fulfill certain requirements to marry her. In this chapter, Chrom's 5th and final potential wife, Olivia, is introduced. Like Cleric and Priest units, it is wise to keep Olivia out of battle in this chapter as much as possible, but still able to dance for her allies to help her gain experience. Though she can attack and counterattack with the sword she’s given, her stats mean she won’t be doing any significant damage, especially on harder difficulties. The tradeoff is that Olivia is an extremely fragile unit as a level 1 Dancer, especially by this chapter where promoted units begin to appear. She is the only Dancer in the entirety of Awakening and she joins at the very beginning of the map: her Dance will allow a unit that has used up their turn to move again for free. This chapter also introduces one of the most unique characters in the game, Olivia. Gangrel himself will stay put unless a character enter the attack range of the 6 units to the left and right of him just north of the forts, so this must be planned carefully. The thief will always ignore the eastern chest containing the Goddess Icon, so the player will have to bring someone with Locktouch if they want to get both items. If the player manages to get to the chest before the Thief does, the Thief will simply leave the map by running to the south east. If the Thief obtains the Bullion (L), they will try to escape through the south east side of the map, giving the player enough time to chase after them. The Thief on this map will always go after the chest on the west containing the Bullion (L). There are two chests on this map, with a Bullion (L) in the western and a Goddess Icon in the eastern chest. Reinforcements can arrive and move on the same turn so be aware of who you leave in range of the forts. Gangrel wields a Levin Sword which uses magic to attack (when at 2 range), so these units will also be useful for fighting Gangrel.Įnemy reinforcements appear on the forts during the chapter. Some of the mages wield wind magic which fliers are vulnerable to. Consider sending units with high resistance to counter them. The south-eastern section of this map has many magic users. Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |